The former should do really well in keeping your marines in the attack and defensive portions of the battle, as the goal of the marines after landing is to hold the beaches till the cavalry arrives. The standard template (at least in my eyes) for a marine division, this division offers you high organization and good defense, both of which are great for taking and holding an enemy port or territory. High defense indicates that this division can hold its ground once it has taken the beach.Offers flexibility in adding support companies or changing the marines to mobile units.Has a decent group of support companies that do well in either attack or defense early in the game.Extremely high organization means they’ll last longer in battle.Contains nine marine brigades, good for breaking the enemy formation and holding their ground.Additionally, you can play with the support companies as you wish, with the flame tank being a favorite of some due to its strong, soft attack. It should also be noted that adding any non-marine or amphibious brigades to the division will negate the amphibious bonus innate to marines. In this article, we’ll look through 5 of the strongest marine templates to use when you need to push the enemy out of the beachheads. It could also work as a second front for your main units. Successfully invading the enemy-occupied areas with your units can lead to a possible breakthrough and encirclement of the enemy forces. In Hearts of Iron IV, naval invasions can be a key strategic move that could change the course of the war.
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